Summary
Mobile Suit Gundam Film I
Universal Century,
year 0079.
The space colony Side-3’s self-proclaimed Duchey
of Zeon launches a war of independence against the federal
government of Earth. Thrown into the conflict, the young
Amuro Ray, will take command of the RX-78 GUNDAM, the new
Mobile Suit prototype of the Federal Forces. This will mark
the beginning of a long journey for him and his friends,
across the far reaches of space, in search of their fate.

Mobile Suit Gundam Film II
In the second chapter
of Mobile Suit Gundam, the White Base continues its journey
round the world through areas controlled by Zeon’s
Forces, searching for the HQ of the Federal Earth Forces
of Jaburo. But that’s not counting on the Zeon Forces,
who quickly realize the tactical potential of the vessel
and their Mobile Suit – thus sending out squads of
elite commands after them in the hope of annihilating their
ship. For Amuro and his friends, it marks the point of no
return into the war, with all the horrors and harsh realities
that accompany it. For the enemy, is this the awakening
that comes before obsession? Will the end of their journey
mark the end of their nightmare – or the beginning
of a new and even more frightening journey?

Mobile Suit Gundam Film III
The third chapter
of Mobile Suit Gundam. The war is into the final phases
and the White Base leaves for space to take part in Operation
Star-One, the campaign orchestrated by the Federation Forces
and will bring an end to the conflict.
Continually pursued by Char Aznable, the vessel
and our heroes will have to spring traps and dodge ambushes
in order to get some well deserved peace on Side-6, before
engaging in the decisive phase of the war; operation Star-One
and participating in one of the two great battles that will
seal the fate of the world.
Across the conflicts will emerge a revelation about the
New-Types: simply genetic abnormalities or the next step
in human evolution?
