Summary



  Mobile Suit Gundam Film I

    Universal Century, year 0079.
The space colony Side-3’s self-proclaimed Duchey of Zeon launches a war of independence against the federal government of Earth. Thrown into the conflict, the young Amuro Ray, will take command of the RX-78 GUNDAM, the new Mobile Suit prototype of the Federal Forces. This will mark the beginning of a long journey for him and his friends, across the far reaches of space, in search of their fate.



    

    


  Mobile Suit Gundam Film II

    In the second chapter of Mobile Suit Gundam, the White Base continues its journey round the world through areas controlled by Zeon’s Forces, searching for the HQ of the Federal Earth Forces of Jaburo. But that’s not counting on the Zeon Forces, who quickly realize the tactical potential of the vessel and their Mobile Suit – thus sending out squads of elite commands after them in the hope of annihilating their ship. For Amuro and his friends, it marks the point of no return into the war, with all the horrors and harsh realities that accompany it. For the enemy, is this the awakening that comes before obsession? Will the end of their journey mark the end of their nightmare – or the beginning of a new and even more frightening journey?


    

    


  Mobile Suit Gundam Film III

    The third chapter of Mobile Suit Gundam. The war is into the final phases and the White Base leaves for space to take part in Operation Star-One, the campaign orchestrated by the Federation Forces and will bring an end to the conflict.

Continually pursued by Char Aznable, the vessel and our heroes will have to spring traps and dodge ambushes in order to get some well deserved peace on Side-6, before engaging in the decisive phase of the war; operation Star-One and participating in one of the two great battles that will seal the fate of the world.
Across the conflicts will emerge a revelation about the New-Types: simply genetic abnormalities or the next step in human evolution?